![]() ![]() She was a character that the average player could relate to and a more realistic female game protagonist, something that’s still rare in today’s games. It made her an oddly believable and grounded character in the game’s world of government conspiracies and space aliens. I kind of liked that in the original game she just wasn’t that remarkable not unattractive but just kind of plain and athletic, the way you’d expect a corporate spy to look. Joanna Dark herself is a brunette again (thank goodness), but they’ve made her features more conventionally attractive. Elvis the alien is a little too wrinkly and gaunt for my liking. ![]() Thankfully, Rare and 4J studios have given it just that.Īs for the characters, they all look great but I had some reservations with a couple. The limitations of the N64 kept this masterpiece from reaching its true potential if there was ever a game that deserved a new lease on life, it’s Perfect Dark. The frame rate ranged from manageable to horribly choppy and got especially bad in the multiplayer modes. Unfortunately Perfect Dark was a little too ambitious for its own good. The whole package was wrapped in top-of-the-line production values, sporting the best textures, geometry, effects and music the N64 could muster. The deathmatch mode was packed with options, bots, modes and maps, allowing a level of multiplayer customization as-yet unheard of in a console shooter. This campaign could be played through in co-op, or in the innovative counter-operative, which let a friend take command of the level’s constantly respawning enemies in an effort to kill their buddy. It had a decent-sized solo campaign with full voice acting, in-game cutscenes and motion-captured animation for nearly everything. Simply put, Perfect Dark still holds up remarkably well and there’s a reason why it has aged so well: it was audaciously ambitious for its time, doing things in 2000 that wouldn’t be mainstream in first person shooters until a few years later. I have several all-time favorites that I’d love to analyze and review, but they are almost all before my time as a game critic. ![]()
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